1. Graphics

Video

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  • RMS SR2012 Timelapse (Rendering)

A reqest by Sonicrealms Racing to render the entire set of LFS cars, to showcase their 2012 skins.

1 hour 54mins spent + final highres rendering and grading.

Final result: http://smu.gs/PpLBuP

    RMS SR2012 Timelapse (Rendering) A reqest by Sonicrealms Racing to render the entire set of LFS cars, to showcase their 2012 skins. 1 hour 54mins spent + final highres rendering and grading. Final result: http://smu.gs/PpLBuP

  • RMS SR2012 Timelapse (Grading)

A reqest by Sonicrealms Racing to render the entire set of LFS cars, to showcase their 2012 skins.

50mins spent.

Final result: http://smu.gs/PpLBuP

    RMS SR2012 Timelapse (Grading) A reqest by Sonicrealms Racing to render the entire set of LFS cars, to showcase their 2012 skins. 50mins spent. Final result: http://smu.gs/PpLBuP

  • RMS TC111224 (Rendering)

Working on a requested render. I was thinking about keeping it limited to a single angle shot, but couldn't help myself. Had to do more :)

Grading was done quick so no video of that.

1 hour 5mins spent + final highres rendering and grading.

Final result: http://smu.gs/rGRteP

    RMS TC111224 (Rendering) Working on a requested render. I was thinking about keeping it limited to a single angle shot, but couldn't help myself. Had to do more :) Grading was done quick so no video of that. 1 hour 5mins spent + final highres rendering and grading. Final result: http://smu.gs/rGRteP

  • Working on a render request. I decided to deviate a bit from my usual studio renders.

There's sadly no video with the grading work I did. I did my work in Nuke however it wasn't till I wanted to compress the recording, that I realized it had become corrupt :(

1 hour spent + final highres rendering and grading.

Final result: http://smu.gs/nSJbKd

    Working on a render request. I decided to deviate a bit from my usual studio renders. There's sadly no video with the grading work I did. I did my work in Nuke however it wasn't till I wanted to compress the recording, that I realized it had become corrupt :( 1 hour spent + final highres rendering and grading. Final result: http://smu.gs/nSJbKd

  • LFS Steering Rig

I did this more than a year ago but never got around to do anything with the vid. All of my LFS cars have this rig, which allows me to do quick wheel turns for various renders. I'd like to take it further some day by enabling suspension and possibly tire roll control.

    LFS Steering Rig I did this more than a year ago but never got around to do anything with the vid. All of my LFS cars have this rig, which allows me to do quick wheel turns for various renders. I'd like to take it further some day by enabling suspension and possibly tire roll control.

  • RMS rackart362048 Timelapse Part 2/2 (Grading)

A quick render as per request. I would have loved to spend more time on it, but I'm such a busy bee these days.

This part shows me working in Nuke, to do some color correction work to get the tones I want, but also to tweak some of the different parts of the render, rather than spending ages doing that in the 3D app itself. I usually do a lot post work, but this render made it with somewhat simple and basic work.

27 mins. spent in total.

Final result: http://smu.gs/mTVcHd

    RMS rackart362048 Timelapse Part 2/2 (Grading) A quick render as per request. I would have loved to spend more time on it, but I'm such a busy bee these days. This part shows me working in Nuke, to do some color correction work to get the tones I want, but also to tweak some of the different parts of the render, rather than spending ages doing that in the 3D app itself. I usually do a lot post work, but this render made it with somewhat simple and basic work. 27 mins. spent in total. Final result: http://smu.gs/mTVcHd

  • RMS rackart362048 Timelapse Part 1/2 (Rendering)

A quick render as per request. I would have loved to spend more time on it, but I'm such a busy bee these days.

I loaded up a all-in-one scene, which also includes some simple passes and render settings. Modeled a quick stage/platform kind of thing, set up lighting and off it went for final rendering... next phase: grading.

43 mins. spent + final highres rendering.

Final result: http://smu.gs/mTVcHd

    RMS rackart362048 Timelapse Part 1/2 (Rendering) A quick render as per request. I would have loved to spend more time on it, but I'm such a busy bee these days. I loaded up a all-in-one scene, which also includes some simple passes and render settings. Modeled a quick stage/platform kind of thing, set up lighting and off it went for final rendering... next phase: grading. 43 mins. spent + final highres rendering. Final result: http://smu.gs/mTVcHd

  • LMP, Making Of - Splitting Parts

Splitting up the car for easier texture work using planar mapping (no UV's for this baby). Some minor cleanup, labeling the meshes and keeping the project nicely organized... as you should always do.

57 mins. spent in total.

    LMP, Making Of - Splitting Parts Splitting up the car for easier texture work using planar mapping (no UV's for this baby). Some minor cleanup, labeling the meshes and keeping the project nicely organized... as you should always do. 57 mins. spent in total.

  • PS03 Breakdown (3D Composite)

Final result: http://smu.gs/psWuPe

    PS03 Breakdown (3D Composite) Final result: http://smu.gs/psWuPe

  • PS02 Breakdown (3D Composite)

Final result: http://smu.gs/psWuPe

    PS02 Breakdown (3D Composite) Final result: http://smu.gs/psWuPe

  • PS01 Breakdown (3D Composite)

Final result: http://smu.gs/psWuPe

    PS01 Breakdown (3D Composite) Final result: http://smu.gs/psWuPe

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    Working on a render request. I decided to deviate a bit from my usual studio renders.

There's sadly no video with the grading work I did. I did my work in Nuke however it wasn't till I wanted to compress the recording, that I realized it had become corrupt :(

1 hour spent + final highres rendering and grading.

Final result: http://smu.gs/nSJbKd
    LFS Steering Rig

I did this more than a year ago but never got around to do anything with the vid. All of my LFS cars have this rig, which allows me to do quick wheel turns for various renders. I'd like to take it further some day by enabling suspension and possibly tire roll control.
    RMS rackart362048 Timelapse Part 2/2 (Grading)

A quick render as per request. I would have loved to spend more time on it, but I'm such a busy bee these days.

This part shows me working in Nuke, to do some color correction work to get the tones I want, but also to tweak some of the different parts of the render, rather than spending ages doing that in the 3D app itself. I usually do a lot post work, but this render made it with somewhat simple and basic work.

27 mins. spent in total.

Final result: http://smu.gs/mTVcHd